*Room numbering was missing. Added now. Thanks, BC!
A blog about the Crypts & Things RPG, plus other classic Swords & Sorcery/Gaming goodness.
Showing posts with label kaosaur. Show all posts
Showing posts with label kaosaur. Show all posts
Tuesday, August 15, 2017
The Lost Isle
I know it's been a while, but distractions have been myriad. Rather than let the perfect be the enemy of the -well, let's just say less than perfect, here is a pdf here is a NEW pdf * of the mini module/adventure I was working on. it's a bit rough around the edges, but feel free to take a peek!
*Room numbering was missing. Added now. Thanks, BC!
*Room numbering was missing. Added now. Thanks, BC!
Friday, March 3, 2017
Teaser from C&T adventure
I originally posted this on the G+ community
Kaosaur
AC: 18
HD: 10
Attacks: 1 Bite (2d6), tentacles (ensnare)
Special: see below
Move: 18
CL: 12
Facing a terror lizard is bad enough, but this one has been touched by foul kaos-energy. In addition to be an unnaturally large and strong example of the breed, instead of short forelimbs, it possesses a pair of ropy tentacles. These pseudo-pods lash out at a distance of up to 20' and - upon a successful hit - ensnare the target, pinning his limbs and drawing him to the beast, which bites at a +4 to hit. The victim can break free by rolling under his Strength on a d20-2. The tentacles can be severed with a successful attack roll at -2 and 10 points of damage in a single blow.
Kaosaur
AC: 18
HD: 10
Attacks: 1 Bite (2d6), tentacles (ensnare)
Special: see below
Move: 18
CL: 12
Facing a terror lizard is bad enough, but this one has been touched by foul kaos-energy. In addition to be an unnaturally large and strong example of the breed, instead of short forelimbs, it possesses a pair of ropy tentacles. These pseudo-pods lash out at a distance of up to 20' and - upon a successful hit - ensnare the target, pinning his limbs and drawing him to the beast, which bites at a +4 to hit. The victim can break free by rolling under his Strength on a d20-2. The tentacles can be severed with a successful attack roll at -2 and 10 points of damage in a single blow.
Labels:
chaos,
crypts&things,
kaos,
kaosaur,
monsters,
terror lizard
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